Devlog #3(1st Enemy Update)
Cosmodise » Devlog
-Get Ring Rotation function implemented in C++
-Point Lights added attached to booster locations on the spaceship(glowing boosters)
-Fuel now slowly drains constantly and drains twice as fast when booster is activated
-Drone enemy guarded ring added
-Drone missile VFX and logic implemented
-Player explosion VFX added for when missile death
-Missile Death Message Widget added
-Max Forward Speed reduced in anticipation of additional speed pickups/utility
Files
CosmodiseWindows.zip 643 MB
Nov 30, 2022
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Cosmodise
The most relaxing game you will ever play!!!
Status | In development |
Author | Andrew Clark |
More posts
- Devlog #2(C++ Character)Nov 24, 2022
- Devlog #1Nov 21, 2022
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