Devlog #3(1st Enemy Update)


-Get Ring Rotation function implemented in C++

-Point Lights added attached to booster locations on the spaceship(glowing boosters)

-Fuel now slowly drains constantly and drains twice as fast when booster is activated

-Drone enemy guarded ring added

-Drone missile VFX and logic implemented

-Player explosion VFX added for when missile death

-Missile Death Message Widget added 

-Max Forward Speed reduced in anticipation of additional speed pickups/utility

Files

CosmodiseWindows.zip 643 MB
Nov 30, 2022

Get Cosmodise

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